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Blender 2.8 God Rays Volumetric Lighting Offset Shadows - Lighting and Rendering - Blender Artists Community
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![Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly](https://i.redd.it/fy3xoky0w0361.jpg)
Have some volumetrics in my scene, using a “gobo” (subdivided plane with random faces deleted) to separate light rays to get god rays, how do I do this without getting those ugly
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